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Category Archives: iPhone games

Blizzard just put up their balance changes for the 10.2 Hearthstone [Free] update. I have to say, I think I love most of these changes. It is fair to say that there is no shortage of player input when it comes to what needs to be changed about Hearthstone. Sifting between emotion, bias, and unusual anecdotes to get to the core of what changes will be best is a job I would not wish upon anyone, but the folks behind Hearthstone really came up with some great adjustments to some rather popular cards this time around...

'Lord of Dice' Review - A Loaded Gacha Experience

Kakao might not be a game company you are familiar with, but their success overseas has opened doors for them to bring their widely popular gachapon Lord of Dice [Free] to western shores. If you are not instantly familiar with that term gachapon, its basically a reference to free to play games that allow you to collect, level up and evolve your team of fighters to take on ever increasingly strong enemies. These games offer a slow trickle of hero acquisition which can be expedited via the purchase of summoning gems. If you aren't a fan of this type of free to play model, I can save you some time and say that the formula is followed closely enough that you probably won't enjoy this game. For those of you who do, however, there is a lot under the hood that this game offers. ..

Whenever a game gets ported from desktop or console over to mobile, it's not just a matter of plopping the game down on the App Store and calling it a day. Console games are designed for physical controllers and so touchscreen controls need to be taken into consideration, and desktop games are typically designed for mouse and keyboard inputs (many times in addition to phsycial controllers) and so care must be given in terms of the interface as well as the controls as our big clunky fingertips are much different than the precise nature of a cursor. Given the nice big screen of the iPad a lot of those interface transitions are much smoother, but when a game releases as iPad-only there's inevitably people out there who also would like it on their iPhone. Here, things can get really tricky. That's why, despite the fact that an iPad port of Rome: Total War [$9.99 (HD)] arrived way back in November of 2016 and developer Feral Interactive promised an iPhone version this past October, we still have yet to see the game on the iPhone. It is taking a pretty significant redesign to get such a complex, user-interface-heavy game to work smoothly on the smaller iPhone screen. Today, Feral has shared an animated gif of what the new character screen will look like in the iPhone version of Rome...

Best iPhone Game Updates: 'Rules of Survival', 'Getting Over It', 'SimCity BuildIt', 'Flipping Legend', and More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. It seems like business is finally picking up again, as we've got a pretty decent mix of titles in this week's grab bag of goodies. I've picked out what I think are the finest or most interesting to give you something to read while you process your Monday. Of course, you can keep an eye out for updates yourself using AppShopper or by participating in the TouchArcade forums. This weekly summary is just here to fill you in on the things you might have missed. Let's dig in!..

Bandai Namco Entertainment Announces ‘One Piece: Bounty Rush’ with Pre-Registrations Now Live on Google Play

Bandai Namco Entertainment just announced a new One Piece mobile game. One Piece: Bounty Rush will be coming to the West on iOS and Android this year. As expected it is a free to play game and it will feature 4v4 team based multiplayer action. The aim is to collect more berries than the opposition through multiple routes and using various gimmicks. Unlike Final Fantasy that feels like it has a new mobile game every few weeks, Bandai Namco Entertainment has been slower with One Piece mobile games. Watch the announcement trailer for Bounty Rush below:..

Disc Drivin' 2 from Pixelocity Software launches on the App Store on February 1st and we had a big post on what to expect in it. You can read that here. Disc Drivin' [$2.99 / Free / $4.99 (HD)] is something many people have played for a long time. Nearly 8 years since launching on the App Store, the sequel will be flying into the App Store in a few days. ..

‘Final Fantasy XV: Pocket Edition’ Coming to iOS February 9th, Pre-Order Available Now

Square Enix was supposed to bring the massive Final Fantasy XV to iOS and Android in the form of Final Fantasy XV: Pocket Edition [] in Fall 2017. Plans obviously changed and it was up for pre-registration on Android back in November last year. The final release date was uncertain but it has now popped up on the App Store with a pre-order button and a seemingly confirmed release date of February 9th. Here’s some footage of Eli playing the first 20 minutes of it at PAX:..

It feels like a million years ago now, but at one point the most hopping hub for indie games was through web portals containing games built in Flash. Yes, the one that doesn't work with iOS and has largely gone the way of the dodo. Anyway, back in 2006, if you were a Flash game developer, the place to be was Newgrounds. They had a whole bunch of the best Flash games in one place, along with seemingly thousands of, er, learning experiences. It was in this environment that Mr. Fancy Pants, the titular character of Fancy Pants Adventures [Free], made his amazing debut. That game did the most important thing a platformer can do to get going: polished its physics and controls to a fine, fine sheen. It proved incredibly popular, and its developer continued to build on it in his spare time, adding new worlds complete with new gimmicks and moves to play around with...

'World of Warships Blitz' Review - Smoke (and Shells and Torpedoes) on the Water

It's kind of a crutch any time one explains or reviews a mobile game and says "it's kind of like x but with y instead." Yet there are cases where those kinds of comparisons are more than appropriate, and World of Warships Blitz [Free] is one of those. Wargaming already gave us a good idea of what to expect with World of Tanks Blitz [Free], and if you substitute water for land and boats for tanks, you get the idea pretty quickly. Let's say, for the sake of argument, you've never played World of Tanks Blitz or any of Wargaming's free-to-play multiplayer military battlers. If this is your entry point, that might be a good thing, as life on the sea is all you'll know. ..

Just prior to Halloween last year, we got the very Halloween-appropriate news that classic movie murderer Jason Voorhees would be officially coming to the App Store by way of a new game called Friday the 13th: Killer Puzzle. Better yet, the game would be a revamped take on Blue Wizard Digital's Slayaway Camp [$2.99], an absolutely fantastic puzzler that was like an homage to those great '80s slasher flicks that folks like Jason Vorhees were known for. In fact, Friday the 13th seemed to be the biggest inspiration for Slayaway Camp, so the news that the team was now making an officially licensed Friday the 13th version was pretty exciting. Anyway, fast-forward to this week and seemingly out of nowhere Friday the 13th: Killer Puzzle [Free] has slashed its way into the App Store...

While Ironhide Games made a big splash last year with their tower defense/real-time strategy hybrid Iron Marines [$4.99], but we can't go forgetting that they're also responsible for three of the very best action tower defense games around: The Kingdom Rush trilogy. All three of these games have been well-maintained by Ironhide over the years, and just in this past week they've set out to support the iPhone versions of each with full screen support for the iPhone X. Of course, it took Ironhide like 6 years to finally release a Universal build of a game with Iron Marines, so chances are if you're an iPad Kingdom Rush player you don't know and don't care than an iPhone X update is available for these games. And that's fine! Avert your eyes iPad people!..

I loved the idea of Flipping Legend [Free] ever since developer Matt Meyer showed us an early prototype of the game way back at GDC 2016, when the game was titled Flip Out. During the next year Meyer and artist Thomas Whetnall, the other half of Hiding Spot Games, hooked up with the good Canadian folks at Noodlecake Games who then showed us an updated version of the game at GDC 2017. That's when I went from loving the idea of Flipping Legend to just straight up loving the game itself. Combining simple two-button controls with twitchy arcade hopping, Flipping Legend felt like just about a perfect iPhone game, and we loved it in our 5 star review and of course included it in our Top 100 Games of 2017 list. It's flipping great! Well, a major update for Flipping Legend has been in the works since its release last June and today it has finally arrived in the App Store. ..

Joe Richardson's iOS debut game, Four Last Things [$3.99], is out. This is a port of a Steam game, but unlike most ports, this is the Dev's first foray into the land of iOS. At Touch Arcade, we love to see developers take big risks to reach gamers that want to play their game and there is rarely a better way to reach as many gamers as possible than to release a game on iOS. There may already be quite a few point and click adventure games out there, but I think after a little investigation you will find that Four Last Things is something completely different...

'The Room: Old Sins' Review: 'The Room' Series Continues to Amaze

Originally released all the way back in 2012 for the iPad, The Room [$0.99 (HD) / Free] was a delightful surprise. Using touch gestures you interacted with a puzzle box that was absolutely packed with secrets. When we first reviewed it, the main problem with the game was that while it was a great game it just abruptly ended in a way that felt like you had all this build up with no payoff. An epilogue update hit almost a year later which did a great job at not only adding some more content to the mix, but also giving the game a much needed ending. (My theory on all this always was that the developers at Fireproof Games really didn't expect The Room to be as successful as it was, so there never was much thought to making the game a series and how they'd need to link together.) The Room Two [$1.99] was released in early 2014, and as we explain in our review, it improved upon the original in every way imaginable...

When Level-5 released Layton's Mystery Journey [$15.99] back in July of last year, it was interesting for several reasons. First was that, at least outside of Japan, it was releasing exclusively on iOS and Android first, with a Nintendo 3DS version arriving a few months later. It's not often you see a big brand like the Layton series releasing a brand new game on mobile first. Second was that Layton's Mystery Journey on iOS and Android was a fully premium game, and although it was sold in piecemeal fashion with all of its additional puzzles and cosmetic items available as separate IAP purchases, if you ended up buying everything the price would equal what Level-5 was charging for the game on the Nintendo 3DS. Pricing parity is another thing you don't often see between console and mobile releases of the same game. In fact, I'd argue the mobile way of pricing Layton's Mystery Journey was superior as you'd get the entire base game for $16 and then could choose to buy or not buy any of the additional content as you saw fit. Nintendo 3DS owners had to plop down the full price for everything included whether they wanted those additional things or not. ..

'The Room' Series Plot Guide - Here's What You Need to Know to Be Ready for 'The Room: Old Sins'

The Room: Old Sins is the latest release in a series that goes back to 2012, which I regret to inform you was more than five years ago. Wait, don't focus on the existential dread! There are games to play, after all. Now, the games in this series are puzzle games first and foremost. You're meant to enjoy the intricately-designed puzzles and the way everything connects before anything else. But there is also an intricately-designed, connected story going on in the background, and each game has revealed clues and plot pieces at a steady rate. Maybe you're excited for Old Sins, but you can't quite remember what happened in the last game, or the one before that. Well, we've got your collective backs, friends. Here's a spoiler-heavy summary of the first three games in the series for those who want a quick refresher...

‘Dissidia Final Fantasy Opera Omnia’ Releases in English Beginning January 30th on iOS and Android Devices

When Square Enix announced the English release for Dissidia Final Fantasy Opera Omnia, I speculated that it might release around January 30th because Dissidia Final Fantasy NT releases on PlayStation 4 in the West that day. It turns out, Dissidia Final Fantasy Opera Omnia for iOS and Android will release beginning January 30th outside Japan. Watch the announcement trailer below:..

The huge and massively popular Lineage 2: Revolution [Free] kicks off a regular season of Fortress Siege and Open Siege with new in game events and content beginning today. Fortress Siege and Open Siege are the massive PvP modes in an already massive scale multiplayer experience for mobile platforms. The regular season will have a 50v50 Fortress Siege every Friday from 19:30 to 20:00 GMT. This will also take place in the 4 Gludio and 4 Dion regions that were just added to the game. ..

It's been quite a whirlwind since Spiel Studios accidentally released their game Man Vs. Missiles [Free] two weeks ahead of schedule just prior to the iTunes holiday shutdown in December. Since that time the game has been downloaded more than a million times and Spiel has released a whopping eight updates which have added in a bit of new content by way of new planes and made a ton of adjustments based on user feedback. Now, barely over a month after release, they are prepping the biggest update yet for Man Vs. Missiles. This Thursday a new update will arrive adding in unique environments for each of the planes in the game, and you can see how some of those will look in the following video...

One of the better puzzle games released last year was Swim Out [$2.99] from developer Lozange Lab, and now for the first time since its launch sale back in August it's currently available for a discounted price on both iOS and on the Google Play Store for Android, down from $2.99 to just $1.99 for a limited time. Swim Out is a turn-based puzzler that has you trying to swim across a body of water while not crossing paths or otherwise interfering with your fellow aquatics enthusiasts. With more than 100 levels, a dozen different types of swimmers, and a dozen different objects to swim your way around, Swim Out is a genuinely challenging and really satisfying puzzler that will keep you busy for quite some time...

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